There’s the PC audience that we’re looking forward to. There are people whose first PlayStation is a PlayStation 5. When we’re looking at The Last of Us Part 1, we know that there’s going to be lots of people like yourself playing it for the first time. Matthew Gallant: I think there’s stuff in this game to serve both audiences. Ultimately, we wanted to stay faithful and true to the original core experience, preserve everything we loved about the original game, and just use all our artistic abilities - all our recent technological advancements - to just enhance and heighten every aspect of this. We also thought it was pretty important to expand our accessibility features into Part 1 from Part 2 so more fans can enjoy the game. We really wanted new fans to have the ability to play Part 1 and Part 2 continuously without the large gaps in technology or visual fidelity. You’re coming into Naughty Dog legacy - gaming history and legacy - when touching such a franchise. It put a lot of pressure on us to make this game, because the original was arguably one of the greatest games ever made. We treated The Last of Us Part 1 as our love letter to the franchise, to our fans, to ourselves. It’s for existing fans and for new players. Who did you make this new version for - is it for new players like me or fans of the original? Will these two different groups get different things out of The Last of Us Part 1? Polygon: I think I might be the only person who hadn’t played The Last of Us before the PlayStation 5 remake. Image: Naughty Dog/Sony Interactive Entertainment A remake gives developers the space and technology to make major changes, but the real beauty in that design is knowing when to hold back, according to Escayg and game director Matthew Gallant, who spoke to Polygon in an interview Tuesday. That’s the difference between a remake and a remaster. But technological leaps in both combat and cinematics have added even more depth - more watery tear ducts and darting eyes, more sneaky and intelligent AI, and more female runners. Make no mistake, Part 1 is a faithful remake of the original game the story remains entirely unchanged. 2, making the Sony classic accessible to more players, both on the PlayStation 5 and Windows PC. The Last of Us Part 1, a remake of the 2013 game, is slated for release on Sept. Soon, new and older players will be able to. What if people could jump between The Last of Us and Part 2, with no visual dissonance and all on the same console? “What if we could remake The Last of Us?” asked creative director Shaun Escayg. Preorder the game from the PlayStation Store, and you'll receive Bonus Supplements and Bonus Weapon Parts.After publishing The Last of Us Part 2, the rumblings of a remake started at developer Naughty Dog. Six Weapon Skins: Black Gold 9mm Pistol, Silver Filigree 9mm Pistol, Rubber Tactical Shotgun, Sculpted Oak Shotgun, Arctic White Bow, Carbon Black Bow.9mm Reload Speed and Rifle Clip Capacity Increase Upgrades.Increased Crafting and Healing Speed Skills.The Last of Us: American Dreams #1 - #4 comics reprint with new cover art.The Firefly Edition comes with the game, plus the following: The original batch of preorders sold out quickly, but Naughty Dog announced on Twitter that another batch will be available on 9/2/22 at 12AM ET in the U.S. The Firefly Edition is a PlayStation Direct exclusive. The digital-only digital deluxe edition comes with the game, plus the following: The Last of Us Part 1 Digital Deluxe Edition They are, in fact, charging $69.99 for this game. Get it at PlayStation Store (digital) - $69.99.
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